Tag: gaming ugc

  • Epic Games is expanding its UGC Ecosystem to Mobile and Self-Publishing

    Epic Games is expanding its UGC Ecosystem to Mobile and Self-Publishing

    The conflict between Epic Games on one side, and Apple and Google on the other, began with Fortnite and its V-Bucks. The three-way legal struggle emerged when Epic wanted to sell its in-game currency through its own channels, avoiding the hefty commissions that both mobile marketplaces enforce. The result was the immediate removal of Fortnite […]

  • Baldur’s Gate 3 Modding Tools are Enchanting the RPG UGC Community

    Baldur’s Gate 3 Modding Tools are Enchanting the RPG UGC Community

    Larian Studios has been making role-playing games for nearly three decades. The studio was established back in 1996 and was best known for its Divinity series. However, recently, they released Baldur’s Gate 3 which became one of the biggest RPG hits released in the past few years. Most game critics, as well as millions of […]

  • UGC Bonanza: Roblox Creators Earn Over $800 Million in 12 Months

    UGC Bonanza: Roblox Creators Earn Over $800 Million in 12 Months

    There are many ways to measure the success of any business, especially when it comes to the video game industry. Still, profit is a metric that’s hard to dispute. In the case of Roblox, profit also expands outwards, to the numerous content creators who use this UGC platform to make their own gaming experience and […]

  • Rockstar is Developing a UGC Creator Platform

    Rockstar is Developing a UGC Creator Platform

    For several years, Rockstar Games has been working diligently on the next installment of the Grand Theft Auto franchise. Several months ago, the global gaming community stopped in its tracks to marvel at the game’s first trailer. It depicts an incredible homage to the “Florida Man” online phenomena and showcases a city of crime full […]

  • UGC Platform Megamod Raises 1.9 Million USD for Biz Dev Operations

    UGC Platform Megamod Raises 1.9 Million USD for Biz Dev Operations

    Another successful funding round has taken place in the user-generated gaming ecosystem. This time, the main actor is Megamod, a gaming platform created for massive multiplayer UGC. The company raised nearly two million USD and plans to invest the capital into its business operations. With a current evaluation of 27 million USD, Megamod will try […]

  • Gaming UGC Bonanza: The Sandbox Raised $20 Million Dollars

    Gaming UGC Bonanza: The Sandbox Raised $20 Million Dollars

    The Sandbox is one of the most recognizable participants in the gaming industry’s user-generated content market, especially when it comes to custom-built platforms for UGC. Unlike Minecraft or Fortnite, The Sandbox Game is being developed as a UGC ecosystem first and foremost, without having an original multiplayer/single-player video game as its basis.  Recently, the companies […]

  • Reviving the Fallen: How ‘Dead’ Games Gain New Life

    Reviving the Fallen: How ‘Dead’ Games Gain New Life

    Lately we’ve seen a recurring trend in the gaming world: a resurrection of “dead” games. Technically, games are never dead, since you can play them for as long as they are digitally available. Still, a game can die when the majority of players abandon it, when it gets too old or if there are too […]

  • Tutorials and Speedruns: Great Gaming UGC You Can Monetize

    Tutorials and Speedruns: Great Gaming UGC You Can Monetize

    The basics are for amateurs. The real game starts where the tutorial ends. But here’s the deal: even the most experienced among us can find new depths to explore, and that’s where advanced tutorials, intricate walkthroughs, and high-stakes speedruns come into play. These guides are hardcore gaming UGC, and require quite a lot of work […]

  • Why Brands Should Pay Attention to Gaming UGC

    Why Brands Should Pay Attention to Gaming UGC

    Everyone is fighting for the user’s attention, and we mean EVERYONE – from brands to politicians, from content creators to government agencies. This attention, however, comes in small doses. The users hop from one thing to another, never really immersed or concentrated. They just scroll and move on. Brands are constantly seeking innovative ways to […]

  • UGC isn’t easy to make. Who should gain from it?

    UGC isn’t easy to make. Who should gain from it?

    “Merit and monetisation: A study of video game user-generated content policies” is a very interesting article, which discusses issues that are at the heart of what we do here at LootLabs. It talks about the evolving relationship between user-generated content (UGC), monetization, and copyright law in the context of the video game industry. It challenges […]