Tag: gaming ugc

  • Gaming UGC Bonanza: The Sandbox Raised $20 Million Dollars

    Gaming UGC Bonanza: The Sandbox Raised $20 Million Dollars

    The Sandbox is one of the most recognizable participants in the gaming industry’s user-generated content market, especially when it comes to custom-built platforms for UGC. Unlike Minecraft or Fortnite, The Sandbox Game is being developed as a UGC ecosystem first and foremost, without having an original multiplayer/single-player video game as its basis.  Recently, the companies […]

  • Reviving the Fallen: How ‘Dead’ Games Gain New Life

    Reviving the Fallen: How ‘Dead’ Games Gain New Life

    Lately we’ve seen a recurring trend in the gaming world: a resurrection of “dead” games. Technically, games are never dead, since you can play them for as long as they are digitally available. Still, a game can die when the majority of players abandon it, when it gets too old or if there are too […]

  • Tutorials and Speedruns: Great Gaming UGC You Can Monetize

    Tutorials and Speedruns: Great Gaming UGC You Can Monetize

    The basics are for amateurs. The real game starts where the tutorial ends. But here’s the deal: even the most experienced among us can find new depths to explore, and that’s where advanced tutorials, intricate walkthroughs, and high-stakes speedruns come into play. These guides are hardcore gaming UGC, and require quite a lot of work […]

  • Why Brands Should Pay Attention to Gaming UGC

    Why Brands Should Pay Attention to Gaming UGC

    Everyone is fighting for the user’s attention, and we mean EVERYONE – from brands to politicians, from content creators to government agencies. This attention, however, comes in small doses. The users hop from one thing to another, never really immersed or concentrated. They just scroll and move on. Brands are constantly seeking innovative ways to […]

  • UGC isn’t easy to make. Who should gain from it?

    UGC isn’t easy to make. Who should gain from it?

    “Merit and monetisation: A study of video game user-generated content policies” is a very interesting article, which discusses issues that are at the heart of what we do here at LootLabs. It talks about the evolving relationship between user-generated content (UGC), monetization, and copyright law in the context of the video game industry. It challenges […]